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Crypto Sprint

Pseudo-3D endless runner built with Phaser 3 - sprint a neon crypto highway, swipe between three lanes, jump walls and hoover up spinning coins

HTML5 GamesPhaser 3endless runnerrunner gamehtml5 gamephaser 3
$29

Crypto Sprint is a complete, polished HTML5 endless runner built with Phaser 3. Sprint down a neon crypto highway, swipe between three lanes, jump over walls and blocks, and hoover up spinning coins - the longer you survive, the faster it gets. One crash ends the run and your best distance is saved, so there is always a record to beat. 100% procedurally generated graphics and audio - zero external image or audio downloads.

Highlights

  • Pseudo-3D perspective road with true depth projection (world x/y/z to screen)
  • Three lanes with smooth animated switching - arrows / A-D or swipe
  • Jump over walls and blocks with guaranteed-jumpable obstacle spacing
  • Spinning fake-3D coins with collect sparkles and streak bonus audio
  • Procedural track generation - no two runs feel the same, difficulty ramps with distance
  • Live HUD: distance, coins, coin streak, speed and pause button
  • Crash sequence with impact burst, camera shake and a results screen with NEW BEST celebration and one-key instant retry
  • Menu scene with animated runner preview, best score and control tutorial
  • Settings panel with music and sound toggles, pause / resume flow and auto-pause on tab focus loss
  • Fully procedural WebAudio SFX plus a scheduled synthwave music loop - no audio files
  • Object pooling for obstacles, coins and scenery - zero garbage in the hot loop
  • Delta-time movement, resolution-independent FIT scaling - desktop, tablet and mobile

Technology

  • Phaser 3.80 vendored locally (no CDN needed), vanilla JavaScript ES modules
  • Code-drawn SVG assets and runtime canvas textures
  • WebAudio API for all sound effects and music
  • localStorage persistence for best score, best coins and audio settings
  • Central theme + config files - recolor and retune the whole game from one place
  • No build step required - serves statically as-is, 100% offline

Requirements

  • Any modern browser; any static web server for development or any static host to publish
  • No accounts, no keys, no external requests at runtime

What You Get

  • Full unminified ES-module source with a clean folder structure (scenes, entities, systems, rendering, UI)
  • Documented perspective renderer and track generator - the core of the pseudo-3D look
  • Step-by-step documentation with screenshots: setup, renaming, re-theming, tuning difficulty, publishing
  • Full rights to rebrand, reskin, extend and publish anywhere

Please note: this is a source code template, not a hosted game. Basic JavaScript knowledge is helpful for customization. If you have questions, use the contact form on the site, I usually reply within 24 hours.

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